Monday, April 25, 2016

Digital Making- 123D Catch( Photogrammetry) & Meshmixer

          To be able to generate 3D model from photograph for my object, I downloaded 123D catch software(3D scanner) from app-store to my i-phone.  



          For a clean and better result of the 3D model, I scribbled with different color sharpie marker on my camera to make it easier for the app to focus on various angles of the object because objects with plain, reflective, transparent surfaces will not work on 123D catch. The object must remain still when taking the photographs.



          Started shooting a loop of approximately 20 sequential photographs in small increments about my object and took another loop from a different angle for better result . The app actually guided me through to get the different angles with highlighted segments and helped me navigate during the process.



         
          I tried to frame and focus on the whole object as I was shooting and upload the photos to the cloud to create and save 3D model of the object.


3D model of the object generated by 123D catch

                   Downloaded Meshmixer software to my computer and open .stl file of the object from 123D catch. To clean up the excess 3D environment capture from 123D catch, lasso and paint select tool are used and ready to import the model to 123D make. 

Final 3D model in Meshmixer after clean up the excess surfaces






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